Pre-Owned Digital Lighting And Rendering Paperback 0321316312 9780321316318 Jeremy Birn

Pre-Owned Digital Lighting And Rendering Paperback 0321316312 9780321316318 Jeremy Birn
Pre-Owned Digital Lighting And Rendering Paperback 0321316312 9780321316318 Jeremy Birn
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This is a Pre-Owned book. All our books are in Good or better condition. Format: Paperback Author: Jeremy Birn ISBN10: 0321316312 ISBN13: 9780321316318 Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixars Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry

This is a Pre-Owned book. All our books are in Good or better condition. Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry


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Product Id 1723663
User Reviews and Ratings 3 (1 ratings) 3 out of 5 stars
UPC 461700213792

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